BLUE & GOLD HOCKEY 7S TOURNAMENT RULES & REGULATIONS

Please read through the official rules and documentation before registering.

šŸ“„ Ministry Approval PDF

Download the Ministry Approval in PDF format

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šŸ‘ Rules

  1. The Council of the Royal College Hockey Club shall seed all teams participating at the tournament.
  2. Only students who are eligible to be in School and who are Under 20 years of age as at 31.12.2025 are allowed to take part. (Those born on or after 1st January 2006)
  3. Each team shall register 09 (nine) players in the respective entry form, certified by the Master-in-Charge of Hockey and the Principal.
  4. Each team shall provide a clean hockey ball (white) in good condition for each of its matches.
  5. Each team shall be uniformly clad and play in their declared colours. In case of a clash:
    • Toss of a coin decides who changes colours.
    • Shirts must be numbered; Goalkeeper’s number should appear on front and back.
    • Goalkeeper’s shirt must not clash with either team’s colours.
    • Non-compliant teams will be disqualified.
  6. The tournament will follow F.I.H. rules.
  7. The tournament will be conducted on a League and Knockout basis.
  8. Teams failing to turn up or conceding a walkover will be disqualified and previous matches nullified. All teams must be ready to play anytime.
  9. Umpires will be from the Sri Lanka Hockey Federation’s official panel.
  10. Match Jurisdiction and Protests:
    • All decisions rest with the Organizing Committee.
    • Protests must be written and submitted within 10 minutes of match end with Rs.1000 fee (refunded if upheld).
  11. Lunch provided on 8th August 2025 to all teams and officials.
  12. Accommodation available for outstation teams upon request.
  13. Any undefined matter will be resolved by the Organizing Committee.

āš™ļø Regulations

1. Playing Rules

  • Each team: Max 7 players.
  • Match time: 10 minutes one way in league and pre-quarters; 2 x 7 mins from quarters onward.
  • Rolling substitutions are allowed.
  • Penalty Corners: Max 3 defenders including GK.

2. Plan of Tournament

Part 1 - League:

  • Teams split into groups. All teams play each other once.
  • 2-team groups: they play twice.
  • Points: Win = 3, Draw = 1, Loss = 0.
  • Tiebreaker: Goal Difference → Goals For → Shootout.

Part 2 - Knockout:

  • Top teams from groups move to knockout stage.
  • Drawn games resolved by shootouts (3 per team, then sudden death).
  • Final: If tied, 2 x 5 min extra time → shootout if still tied.
  • Pre-quarter losers play for Bowl; winners proceed to Cup/Plate.
  • Shootout format may change depending on ground conditions.
  • All decisions by Organizing Committee are final.